I’m a Technical Director, VR Artist and Developer. Alternatively I would describe myself as a multi disciplinary 3D artist, with a love for mixing art and code.
Originally from The Netherlands and based in London, UK, I alternate between working on-site for studios in Central and East London, and remotely for clients around the world from my studio in Bethnal Green.
Working across a wide variety of media, I have spent the majority of my career working in animation and VFX for commercials and music videos.
Over the last few years I’ve made a concerted effort to move my workflow towards realtime. I’m specialising in Houdini and Unity and write most of my code in C# and Python.
Other tools I use for most of my projects and which form an important backbone to my work are Maya, ZBrush, Redshift and Substance.
VR Dev Works
Added these Pink Revolvers to my world. Managed to reuse a lot of the components from the Double Barrel. Reloading is still a bit of a pain, maybe would be better if you could pick up six bullets at a time..? #MadeWithUnity pic.twitter.com/qemjLLW0iZ— Jeroen Pixel (@pixelprotest_) February 4, 2019
I finally figured how to Pick Up, Hold, Throw and Shoot objects in VR. Here's a first test with 😻🏆 Golden Kitties and 🐮 Mad Cows. pic.twitter.com/8lJMgblbw7— Jeroen Pixel (@pixelprotest_) January 24, 2019
I modeled the 🚘 DeLorean car from Ready Player One in 🕶️ VR— Jeroen Pixel (@pixelprotest_) July 10, 2018
⏰ Took me a week from start to finish
✏️ @GravitySketch for Modeling
🖌️ @tiltbrush for FX
👉 https://t.co/x85vXXDnYu#VFX #3D #tiltbrush #ReadyPlayerOne pic.twitter.com/OZMu3r1Z79
I created two nodes that make #Houdini render directly to 🐤 Twitter and 📸 Instagram by combining a couple of Web APIs and a bit 🍝 of #Python - 🎵 music by @AdhesiveWombat - https://t.co/7HpHsnP47i pic.twitter.com/x1Pxhp2Df1— Jeroen Pixel (@pixelprotest_) March 12, 2018
Here's a few of the buildings that randomly generate by changing the seed value. All 🎨 art/model/code by @anastasiaopara. All 💦 sweat/tears/time by me, all 🏗️ procedural-generating-cycles by my little 🖥️ PC, 🎼 music by @menitrust #redshift3d #houdini pic.twitter.com/wCMkXgguat— Jeroen Pixel (@pixelprotest_) February 17, 2018
If you’re looking for help on a project, either rendered or realtime, give me a shout. I’m always happy to chat to see how I could benefit your business.